Nidoking swing its large tail about to create distance, then charges in with the full force of its body behind it. One swing of its mighty tail can snap a telephone pole as if it were nothing but a matchstick.
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Drifblim seems to be a living hot air balloon, and can be used for transportation, having the strength to lift people. Unfortunately, like a real hot-air balloon, it goes with the winds, and as such, one cannot control its trajectory. Drifblim is drowsy in daytime, but is carried aloft by the winds in the evening in big groups. When noticed, they suddenly vanish. It evolves from Drifloon starting at level 28.
It is said that Drifloon may be the ghosts of popped balloons, this "X" may be two pieces of tape intended to cover the hole that would have caused the balloon to deflate. A white mass of fluff sits on top of Drifloon's head. Drifloon usually try to grab children in attempts to spirit them away, but these attempts always end up with the Drifloon getting swung around. Being filled with air lets Drifloon either expand or shrink to express its feelings. It evolves into Drifblim starting at level 28.
Blaziken is mostly red in coloration, with accentuations of beige, yellow, and gray. Blaziken appears to have long, beige-colored, hairlike feathers extending behind its head, continuing downward to envelop some of its chest and abdomen. Blaziken’s small, red-colored face is almost completely covered in feathers. It has a crest on its head with two points, which resembles the letter "V". Blaziken has three spiky extensions on the sides of its face, much like Gardevoir’s. Blaziken’s eyes are semicircular in shape, with yellow scleras and blue irises, and Blaziken's mouth is a hooked beak. The continuation of the "hair" from its head on its chest and abdomen makes Blaziken appear as if it's wearing a sleeveless jacket on its torso. Blaziken’s strong, muscular legs give it immense lower body strength, helping its kicking and jumping abilities. Blaziken has three fingers on each hand, resembling that of a normal chicken’s feet, with what appears to be gray-colored wristband-like markings on its wrists. Blaziken has spur-like claws on the underside of its upper leg, and, although rarely seen due to the shaggy feathers on the bottom of its legs, three clawed toes. It can leap over a skyscraper with a single jump. It can make flames spout from its wrists and ankles, cloaking its feet or fists. The stronger the foe it faces, the more intensely its flames burn. It may also launch a fiery kick at the opponent.
Hoppip’s most unique feature is its ability to be blown into the air. Hoppip are by necessity social creatures. Their light bodies make them extremely vulnerable to winds, so they cluster together and link sprouts with each other in order to anchor themselves in place, or grip the ground firmly with its feet to keep from being blown away. It evolves into Skiploom starting at level 18, who evolves into Jumpluff starting at level 27.
It can also use its tongue to sense danger, and can move quietly through the grass. Like actual snakes, Ekans will lash out with a bite when frightened by anything it sees as a threat. If one happens to be bitten by a young Ekans, they are lucky. As an Ekans, it doesn't possess the ability to add poison to its bite until after it evolves into an Arbok. It evolves into Arbok starting at level 22.
Gardevoir can sense the feelings of people and other Pokémon. It is also able to see the future clearly. Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole, in order to protect its Trainer. Apparently, Gardevoir does not feel the pull of gravity because it supports itself with psychic power. It also has the power to teleport.